The NeceMoon | August 2010

11 Personality Traits Of Successful Entrepreneurs

by necemon 29. August 2010 06:27


I spend a good deal of my time trying to understand what is unusual about successful start-ups founders and product creators, that is, what is special about their way of doing things. Hence we can infer some attitudes and "design patterns" that are often found among these people. Here is a (non-exhaustive) list of traits that I have noticed in these people. Of course, some entrepreneurs succeed without these traits.



They read a lot and do not hesitate to ask questions for things that may seem trivial at first. They have a thirst for knowledge. They want to understand what could have led to a given success or failure. They are also constantly looking for things that will motivate and retain their best employees.


The ability to collaborate

Those who know how to delegate and build strong relationships with their employees are more likely to come up with solutions or products that meet the real needs of their customers.


Spending as little as possible

When it comes to successful entrepreneurs, as the saying goes: "an entrepreneurial adventure should tends to create money and not to lose it". That is why they always look for ways to avoid digging into their pockets whenever possible. By choosing goods exchanges over purchases for example, they always find ingenious means to acquire the resources they need without having to reduce their funds.



Doing something that they love and that makes them happy is essential for these entrepreneurs. They like to have total control of their income. They also derive enormous satisfaction from the fact that they create value-added products, services and/or concepts.


Planning maniacs

From their perspective, everything must be planned. Whether it be short-term actions or those to be implemented in the medium and long term, they take the time to write a plan with a fairly high level of detail. This allows them to have an effective guideline and to be able to adjust their strategy at any time through daily monitoring.


Power users (for those who have access to technology)

The best entrepreneurs do not hesitate to invest in high quality websites while taking the time to set up internal management and communication tools. They are keen to spend on boosting those core assets.


Giving back to the community

In addition to their commercial activities, successful entrepreneurs often act in favor of the community. They are involved in charity work or they simply initiate projects to help others.


Man of Action

They try to differentiate themselves from their competitors at all times by being proactive and taking the lead. They take risks that the average Joe would consider insane. Also, they do not view mistakes as a fatality. On the contrary, they use those lessons to set up new strategies and therefore to increase their chances of succeeding at their next attempts.


Hyper motivated

Finally, successful entrepreneurs are people with extraordinary motivation. When it looks like they are hitting rock bottom, they surprisingly bounce back and come up with new ideas that they implement with tremendous determination and unshakeable confidence.


A constant and objective self-evaluation

They remain honest with themselves even when it comes to self-assessment. So they make every effort to correct their imperfections. They are always willing to challenge themselves and their unproven tactics. For example, if an employee fails to complete a task, they would assume that it is mainly because they picked the wrong man for the job.


They manage to make the most of the competencies in their network, they keep learning relevant "best practices" and "design patterns" from their competitors and colleagues.



[Translated from a contribution by Jean-Patrick Ehouman]

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English | Winning

10 choses que j'ai apprises en construisant Bavardica

by necemon 14. August 2010 04:30


Ceci juste un résumé des leçons les plus importantes que j'ai apprises de la construction et l'édition de Bavardica.J'espère sincèrement que tu en tires quelques informations utiles (ou des rappels si tu sais déjà tout ceci).
(PS:une version de Bavardica est disponible à


1. Personne ne va utiliser une application sauf si elle fournit une certaine valeur ajouté, quelque chose d'intéressant qu'ils ne trouvent pas déjà dans ce qu'ils utilisent habituellement. Cela est vrai même pour des applications gratuites. Ils pourraient l'essayer mais ils l'abandonnent assez rapidement, s'il n'y a aucune incitation réelle.

2. Le fait même qu'ils sont priés de s'inscrire va décourager beaucoup de gens de tenter une application web. Les causes les plus évidentes pourraient être qu'ils ne veulent pas perdre de temps à le faire, ou ils ne veulent pas donner leurs coordonnées pour des raisons de confidentialité. Donc, au moins une version d'essai devrait être offerte aux visiteurs sans inscription afin qu'ils puissent voir de quoi il s'agit avant de prendre une décision.


3. Les différentes commandes et les fonctionnalités sont évidentes (seulement) pour le développeur qui a construit l'application. Cependant, elles peuvent paraître étranges et compliquées à utiliser pour certains utilisateurs. L'application doit donc être aussi simple que possible et il devrait y avoir quelques explications pour chaque commande (si possible à l'intérieur de l'application, pas forcément dans un fichier externe).

4. Google est ton ami. Ou plutôt, les moteurs de recherche en général. J'ai passé beaucoup de temps à lire des livres sur Silverlight au début du projet, mais chaque fois que j'ai eu un doute, je comptais plus sur les recherches Web que sur les livres. J'ai pu trouver la plupart des réponses que je cherchais dans les forums techniques. Je pouvais aussi trouver des travaux liés et réalisés par des développeurs seniors (surtout Anoop Madhusudanan, Tomasz Janczuk et Darren Mart dans ce cas précis).

5. L'architecture client-serveur et les Services Web silencieux. Ce point est purement technique. J'ai appris à faire une application résidant silencieusement dans le fond comme un service Web ou un service Windows; Et j'ai appris à pousser les données vers le client via HTTP en utilisant un service WCF Polling Duplex.

6. Plus on a de choix, mieux c'est. Les utilisateurs aiment avoir beaucoup de contenu à choisir. Ils tiennent à exprimer leur personnalité, à personnaliser leur avatar. Les travaux artistiques consomment souvent plus de temps que le codage réel, mais n'est-ce pas nécessaire ? Dans les versions à venir, je vais certainement ajouter plus de pièces, plus de vêtements et plus d'animations. Mais...


7. Pas tout à la fois. Il est important d'aller une étape à la fois, de ne pas se laisser submerger. C'est une question de gestion des priorités.


8. Le Travail paye. Ici il est surtout question de la satisfaction (du sentiment du devoir accompli) qu'on obtient du travail. On se sent bien d'accomplir quelque chose, même si c'est juste une petite chose pour l'instant. Ça motive pour la suite.


9. Le feedback est inestimable. Je ne pouvais pas apprendre toutes ces leçons que je décris dans ces messages, si je n'avais pas eu quelques garçons et filles pour me montrer mes erreurs, de me dire ce qu'ils n'aimaient pas dans mon travail et comment je pourrais l'améliorer. Je voudrais saisir cette occasion pour remercier tous ceux qui ont testé Bavardica. Merci pour vos commentaires.


10. Il y a un long chemin à parcourir pour ce qui est de construire un monde virtuel convenable.


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Francais | Technical

10 things I learned from building Bavardica

by necemon 14. August 2010 02:25


This is just a summary of the most important lessons I learned from building and publishing Bavardica. I sincerely hope you get some useful information (or reminder if you already knew all of this) from that. ( PS: a working version of bavardica is available at )


1. Nobody will use an application unless it provides some added value, something interesting they don’t already find in what they normally use. This is so true, even for free applications. They might try it but they would give it up quite soon if there is no actual incentive.


2. The very fact that they are asked to register will discourage many people from trying a web application. The most obvious causes might be that they don’t want to waste time doing it, or they don’t want to give away their details for privacy purpose. So at least a trial version should be offered to visitors without registration so that they can see what it’s all about before they make any decision.


3. The various commands and features are (only) obvious to the developer who built the application. However, they may appear as strange and complicated to use for some users. The application should therefore be as simple as possible and there should be some hints for every command (right inside the application, not on an external file).


4. Google is your friend (well, I guess search engines in general). I spent a lot of time reading about Silverlight at the beginning of the project but whenever I had a doubt, I relied more on web searches than on books. I could find most of the answers I was looking for in technical forums. I could also find related work from senior developers (mostly Anoop Madhusudanan, Tomasz Janczuk and Darren Mart in this particular occasion).


5. Client-server architecture and silent web services. This one is purely technical. I learned how to make an application lies silently in the background as a web service or a windows service; And I learned how to push data to the client over HTTP using a WCF Duplex Polling service.


6. The more choice, the merrier. Users enjoy having a lot of content to choose from. They like to express their personality and. to customize their character. Art and media requirement consume much more time than actual coding, but isn’t it worth it? In the coming versions I would definitely be adding more rooms, more clothes and more animations. But...


7. Not all at once. It’s important to move one step at the time not to get overwhelmed. It’s all about priority management.


8. Work results can be rewarding. I am mostly talking here about the satisfaction and sense of accomplishment one’s gets from work. It feels good to accomplish something, even if it’s just a small thing for now. It motivates me to keep going.


9. Feedback is priceless. I could not learn all those lessons I am describing in these posts if I didn’t have some guys and girls to show me my mistakes, to tell me what they didn’t like about my work and how I could improve it. I would like to take this chance to thanks all those who tried Bavardica. Thank you for your feedback.


10. There is a long way ahead (to build a decent virtual world).


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English | Technical


I am Necemon Yai. I am a Software Engineer and a Digital Artist. Let's keep in touch via Twitter, LinkedIn or Facebook.

Je suis Necemon Yai. Je suis un Ingénieur en Informatique et un Artiste Numérique. Restons en contact via Twitter, LinkedIn ou Facebook.