Here is a chance to get an enterprise-class toolkit with many unique controls for any of the following platforms : ASP.NET, ASP.NET MVC, Mobile MVC, Silverlight, Windows Forms or WPF.
Each pack is worth $1000 but you get the one of your choice for free if you can quickly reply to the 5 questions below :...
While facing the problem of youth employability, African countries today strive to improve the quality in their education systems by using ICTs. One of the lessons learned from the case studies in relevant countries shows that the integration of ICT in Education can be beneficial, not only in terms of Education, but also in terms of Entrepreneurship and Employability....
Job boards are websites that facilitate job hunting.
There are many career websites designed to allow employers to post job requirements for a position to be filled; prospective employees can locate and fill out job applications and/or submit digital resumes for the advertised positions. Those sites may also offer employer reviews, career and job-search advice, and describe different job descriptions or employers.
As a technology specialist in the UK, here are some of the websites I found helpful in the past few years....
What's the difference between products and brands? A product can be anything that has the capacity to satisfy customer needs whereas branding is the process in which companies distinguish their product offerings from the competition.
the benefits of brands:
Company value, because the financial value of companies can be greatly enhanced by the possession of strong brands.
Consumer preference and loyalty: strong brand names can surely have positive effects on consumer perceptions and preferences. If we consider fan boys, like the Apple fan boys, who purchase nothing but what comes from Apple (Mac, Ipod, Iphone, Ipad, etc). Most of the time, their choice depends more on the brand than on the actual devices quality.
Barrier to competition: the impact of the strong, positive perceptions held by consumers about top brands means it's difficult for new brands to compute. For example, Google has become very notorious as the best search engine on the Internet. Even if a competitor like DuckDuckGo, Microsoft Bing or Yahoo (or you) come up with better algorithms, most of the online users would probably still use Google, as they got the Google brand on their mind.
High profits: Strong, marketing-leading brands are rarely the cheapest (Here again, think different, I mean, think Apple).
A good brand name should...
It’s mostly about understanding how people spend their money, that is : who buys, how they buy and what the choice criteria are.
who buys? And more importantly, who is important in the buying decision? That’s not always the same thing, the person that conducts the transaction is often different from the person that’s going to use the product. Both can be different from the person with the power and the financial authority to make the ultimate choice regarding which product to buy (parents?). And of course, there may be some other persons influencing the outcome of the decision or even trying to impose their choice criteria on the decision. As you see, there may be many actors that you would need to convince that your product is the right one.
how do they buy?...
Whether you are an independant developer or a company, you can't just do your own thing and make programs that you find cool. You have to consider the microenvironment and the macroenvironment in which you operate, to adapt and take advantages of emerging opportunities and to minimize potential threats.
Your microenvironment consists of actors that affect your ability to produce effectively in your chosen markets. Those actors are...
I had to take a marketing class in my last year. At first, I didn't see the point for a software developer to learn those things, but then I realised that it's very important. I am sharing here, the key points I am keeping, regarding how marketing applies to the software business. I hope this note would be of some interest to both (aspiring) programmers and marketers.
Now there is a lot that could be said on that topic, here I just try to stick to the key points, and as it’s still a lot of information, I would rather not send it all at once. Instead I would spread that as small blog articles.
Let's first define "Marketing". It can be defined in many ways but it's basically the achievement of corporate goals through meeting and exceeding customer needs better than the competition. Indeed, the marketing concept is a philosophy of business that puts the customer and customer satisfaction at the center of things.
Why should developers care about it?...
The dimensions of the controller are roughly 6 x 3.5 x 2 inches.
The Dual Shock has on the left side, the same directional pad found on most controllers. However, on the right, the action buttons are labelled with original symbol; this is also an innovation by Gotoh while conventional controllers normally used numbers and letters to label the buttons, as he states himself: "Other game companies at the time assigned alphabet letters or colors to the buttons. We wanted something simple to remember, which is why we went with icons or symbols, and I came up with the triangle-circle-X-square combination immediately afterward." In an interview reported by Games Radar, Gotoh explained how it came up with the symbols "I gave each symbol a meaning and a color. The triangle refers to viewpoint; I had it represent one's head or direction and made it green. Square refers to a piece of paper; I had it represent menus or documents and made it pink. The circle and X represent 'yes' or 'no' decision-making and I made them red and blue respectively."...
We just reviewed the evolution of the game controller in general. Now let’s dip in the very interesting story of the creation of the PlayStation Controller. The facts reported here mainly come from Kevin Gifford who wrote the "PlayStation 1 Design" article and from Reiji Asakura who wrote the book "Revolutionaries at Sony – The Making of the Sony PlayStation and the Visionaries Who Conquered the World of Video Games."...
Shopping is a time consuming process; the rhythm of our lives, jobs and other activities goes so fast that we hardly find time to shop properly. The current technologies provide us solutions to speed up the process by shopping online. But even online, shopping remains a task that involves some effort, thinking and time for every purchase. Sometimes you just don’t feel like doing it; or you got a lot of other things to do. Further, we are sometimes so busy that we may just forget to do it.
Another thing is that it may be such a pain. Sure, it's fun to shop for new clothes and shoes. But it’s not fun to go get vegetables and meat every week.
What if you could just decide once what should be there in your fridge at all times and not worry about it again? You could just have what you want at all time without having to regularly spend the effort, time and thinking that food shopping require. And that's what the new Google Supply Search Engine (GOOSE) is all about....